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Game-Based Learning

While gamification of course content can often be written off as trivial, much research on the topic indicates that gamification has the potential to improve learning when it is relevant to course content and has been well-designed.


Gamification vs. Game-Based Learning: What’s the Difference?

Want to create an educational game? Here’s what you need to know

7 Things you Should Know About Gamification

Creation Tools

  • Proprofs allows for the creation and sharing of online games and puzzles. Check this site first, as there may already be a came created you can use or adapt for your own class.
  • Kubbu allows you to create matching games, crosswords or quizzes and results can be calculated automatically and stored in your database.
  • Parade of Games in Powerpoint was developed by faculty at the University of Wisconsin at Whitewater. It provides instructors with games and game templates for Bingo, Jeopardy, and scavenger hunts.
  • JeopardyLabs allows you to create a customized jeopardy template without PowerPoint.
  • Quandary is an application for creating Web-based Action Mazes. An Action Maze is a kind of interactive case-study; the user is presented with a situation, and a number of choices as to a course of action to deal with it. On choosing one of the options, the resulting situation is then presented, again with a set of options. Working through this branching tree is like negotiating a maze, hence the name “Action Maze”.
  • Hot Potatoes  includes six applications, enabling you to create interactive multiple-choice, short-answer, jumbled-sentence, crossword, matching/ordering and gap-fill exercises for the World Wide Web. Hot Potatoes is freeware, and you may use it for any purpose or project you like.